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Xbox Live does .6 past petabyte

May 30th 2006
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In 7 days around E3, Xbox Live delivered a great deal of content. Trailers for Halo 3 and Nacho Libre were viewed by over a million people, as well as add-on game content and celebrity multiplayer sessions. And keep in mind most of this content, if not all of it, is presented in High-Definition.

During those 7 days, over 600 terabytes of data were pushed out to Xbox Live members (The Library of Congress contains about 20 terabytes of printed material). It should then come as no surprise that Xbox Live is now the largest High-Definition On-Demand platform. On the other hand though, Sony’s got…

(via PC Vs Console)


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